Initialize engine version: 5.6.2f1 (a2913c821e27)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 770 (ID=0x1184)
    Vendor:   NVIDIA
    VRAM:     1989 MB
    Driver:   21.21.13.7563
Begin MonoManager ReloadAssembly
Platform assembly: D:\Art\gamedes\Book of Lust\Builds\Book of Lust Build\BoL v0.0.20.1a Debug Windows\BoL v0.0.20.1a_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Art\gamedes\Book of Lust\Builds\Book of Lust Build\BoL v0.0.20.1a Debug Windows\BoL v0.0.20.1a_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Art\gamedes\Book of Lust\Builds\Book of Lust Build\BoL v0.0.20.1a Debug Windows\BoL v0.0.20.1a_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Art\gamedes\Book of Lust\Builds\Book of Lust Build\BoL v0.0.20.1a Debug Windows\BoL v0.0.20.1a_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Art\gamedes\Book of Lust\Builds\Book of Lust Build\BoL v0.0.20.1a Debug Windows\BoL v0.0.20.1a_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Art\gamedes\Book of Lust\Builds\Book of Lust Build\BoL v0.0.20.1a Debug Windows\BoL v0.0.20.1a_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Art\gamedes\Book of Lust\Builds\Book of Lust Build\BoL v0.0.20.1a Debug Windows\BoL v0.0.20.1a_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Art\gamedes\Book of Lust\Builds\Book of Lust Build\BoL v0.0.20.1a Debug Windows\BoL v0.0.20.1a_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
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Loading D:\Art\gamedes\Book of Lust\Builds\Book of Lust Build\BoL v0.0.20.1a Debug Windows\BoL v0.0.20.1a_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.019 seconds
Platform assembly: D:\Art\gamedes\Book of Lust\Builds\Book of Lust Build\BoL v0.0.20.1a Debug Windows\BoL v0.0.20.1a_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Art\gamedes\Book of Lust\Builds\Book of Lust Build\BoL v0.0.20.1a Debug Windows\BoL v0.0.20.1a_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0
<RI> Initialized touch support.

UnloadTime: 1.057736 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 776.
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.474229 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1187.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1197.
Total: 1.347694 ms (FindLiveObjects: 0.091888 ms CreateObjectMapping: 0.120475 ms MarkObjects: 1.125412 ms  DeleteObjects: 0.009334 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.501447 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 11963.
Total: 5.706116 ms (FindLiveObjects: 0.457399 ms CreateObjectMapping: 0.196611 ms MarkObjects: 4.995221 ms  DeleteObjects: 0.056008 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11963.
Total: 5.521756 ms (FindLiveObjects: 0.403141 ms CreateObjectMapping: 0.191944 ms MarkObjects: 4.888164 ms  DeleteObjects: 0.037922 ms)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Setting up 4 worker threads for Enlighten.
  Thread -> id: 5874 -> priority: 1 
  Thread -> id: 112c -> priority: 1 
  Thread -> id: 4980 -> priority: 1 
  Thread -> id: 5700 -> priority: 1 
